The Spreadsheet is being updated for Season 20!
Check out the "Archetype TtK Comparison Tool" if you'd like to see how various perks, resiliency levels, and critical hit percenages affect different weapons' times-to-kill!
Sheet Version: 6.3.0.5
Things to Know: Latest Available: 6.3.0.5
1. All Times-to-Kill are calculated using a player HP of 200, roughly equivalent to Tier 10 Resiliency.
2. Players have roughly 70 health, and 116 to 130 shield points, dependent on resiliency tier (for example tier 10 is 130, 7 is 124, 5 is 121, 0 is 116).
3. Auto rifles, submachine guns, and pulse rifles may sometimes take one or two extra shots to kill someone, depending on rounding errors in the displayed numbers.
4. RoF was gathered by examining footage frame by frame in almost all cases.
5. Times-to-kill are listed with optimal damage (maximum damage at close range) and damage fall off will dramatically effect the listed numbers (SMGs and sidearms in particular).
6. Weapons that can be crafted at The Enclave are denoted with a small c at the end, like so: WeaponName (Source)ᶜ
Check out the Massive Breakdown Podcasts! We discuss all things Destiny, but really like to focus on the details of weapon archetypes, metas, strategies, TtKs, etc. Give it a listen, and let us know what you think!
https://DestinyMassiveBreakdowns.com
The website also has a link to our Patreon account, where you can support this spreadsheet and other projects.
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https://twitter.com/DestinyMBP
LATEST CHANGES:
Added all Legendary Season 20 weapons