Drowsy Boar’s Valorant Manual
This guide is being made to express all of my thoughts and ideas on practicing, training, agents, weapons, abilities, maps, strategies, solo and team situations, positioning, and so forth.
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Drowsy Boar’s Valorant Manual This guide is being made to express all of my thoughts and ideas on practicing, training, agents, weapons, abilities, maps, strategies, solo and team situations, positioning, and so forth. Valorant, games, guide VALORANT GUIDE Written by: Drowsy Boar Started: 9 June 2020 Last Updated: 7 August 2020 Current as of patch: 1.05 Want to know more? Keep up with the latest guides? Have a VOD Reviewed by Drowsy Boar for free? Come join our community, and give yourself and your team a competitive edge! Join Our Discord! Subscribe And Watch On Youtube! Like Boar On Facebook! Follow/Subscribe On Twitch! Follow On Twitter! Introduction: This guide is being made to express all of my thoughts and ideas on practicing, training, agents, weapons, abilities, maps, strategies, solo and team situations, positioning, and so forth. I will be updating this consistently as I develop tactics and strategies, as well as when the Meta forms and changes. This guide is targeted towards all players, but will have the most info for beginners, and intermediate players. Advanced material can be found here as well. Who is Drowsy Boar? Hello! Thank you for checking out my document. I am very humbled that I have gotten such an incredible response from the community as I have. I am currently pursuing a coaching career in esports as a second job. I have an immense love for video games, competition, esports, and teaching. Before I dive any deeper into the document I would like to explain some of my accomplishments in gaming and coaching. I have been an avid gamer for as long as I can remember. I was first introduced to competitive gaming when I would watch my oldest brother play Counter Strike: Source on his computer. I started following Esports when I first started playing CSGO in 2014. I have been a die-hard fan ever since. I reached a high of Legendary Eagle Master in CSGO and then fell away from the game afterwards. I moved to Overwatch. I was blessed to be recruited as the Game Manager for the Overwatch Division at Air Force Gaming, where I started to recruit, test, and form my own lead team. I coached them for multiple seasons, with a roster that included Masters, GMs, and a Top 500 DPS player named SneakyCreeper. We ended with a top 100 finish in the semi-professional league, beating out the US Army’s team (our unofficial rivals) who have been an organized team for over a year. My experience and success lead me to gaining a promotion within AFG. I am now the Esports Manager in charge of all Game Managers for every Esports program that AFG promotes. I also coached a Valorant team I formed during the closed beta, which contained a GM Overwatch Player named Yikes, a top 50 NA CSGO player by the name of WooHoo, and 3 other high-tier players from the FPS genre. My team (Redcap Esports) holds an undefeated record of 10-0 in scrimmages with a round W/L record of 130-7. However, due to unfortunate circumstances, the team was disbanded when two of the players could not continue committing their time to Valorant due to work related scheduling conflicts. Redcap was disbanded, and I continue to learn and develop my coaching abilities every day. I have decided to switch my full attention to coaching and creating content like this guide, youtube tutorials, vod reviews, and so forth as a secondary job through Valorant. Every like, comment, and subscribe is deeply appreciated as it is my dream to coach Esports full-time as a living to provide for my wife, Stephanie and my two little guys Landon (7) and Lucas (2). Thank you again for reading, and please know that I always plan on providing the absolute top tier quality that I can physically produce, and please feel free to send me feedback or ask me questions wherever you see me, and PLEASE take the time to follow my social media, as every follower brings me one step closer to my dream of being able to do this full time. Thank you so much! Until next time, Stay Drowsy! Table of Contents Chapter Title Category Page 1 What is Valorant? General Information 5 2 Agent Introduction General Information 5 3 Choosing a “Main” and a “Secondary” Basic Preparation 15 4 Equipment Introduction (Guns & Armor) General Information 18 5 Game Modes Introduction General Information 27 6 ABC’s of Aiming and Accuracy General Information 30 7 Economy Introduction General Information 37 8 Beginner Practice Ideas for New Teams Training (Beginner) 39 9 Intermediate Practice Ideas for Teams Training (Intermediate) 43 10 Advance Practice Ideas for Teams Training (Advanced) 44 11 Health, and Performance Health 46 12 Establishing a Routine Training (for all) 50 13 Agent Breakdown Detailed Information 52 14 Specific Weapon Breakdown Detailed Information 68 15 Individual Play and Team Roles Detailed Information 70 16 Haven Manual Map Play 74 17 Split Manual Map Play 79 18 Bind Manual Map Play 82 19 Ascent Manual Map Play 85 20 Gaming etiquette Life Coaching 88 21 ENDING NOTE FOR CONTENT CREATORS Thank you & more 89 22 CH ??? What should I talk about next? TBD 89 23 TBD TBD 24 TBD TBD 25 TBD TBD 26 TBD TBD 27 TBD TBD 28 TBD TBD 29 TBD TBD 30 TBD TBD 31 TBD TBD 32 TBD TBD 33 TBD TBD 34 TBD TBD 35 TBD TBD 36 TBD TBD 37 TBD TBD 38 TBD TBD 39 TBD TBD 40 TBD TBD 41 TBD TBD 42 TBD TBD 43 TBD TBD 44 TBD TBD 45 TBD TBD 46 TBD TBD 47 TBD TBD 48 TBD TBD 49 TBD TBD CHAPTER 1 What is Valorant? Valorant is a 5 vs 5 multiplayer tactical first-person shooter (FPS) where one team attacks and the other defends in a bomb-planting scenario. Valorant draws inspiration from the Counter Strike series with its strategic and precision-based gun play, with selectable heroes that draw inspiration from Team Fortress 2, Overwatch, League of Legends, Rainbow 6: Siege, and other hero-based games. Developed by Riot Games, Valorant is the perfect blend of exciting, and tactical with each “Agent” donning completely unique tools and abilities to help you outthink, and outplay your opponents. Matches are up to 25 rounds, with each round lasting only a few minutes. The first team to successfully win 13 rounds overall ends the game as the victors. Rounds are played in phases, with an initial “Barrier Phase” which allows players to position themselves in preparation for the attack, as well as buy armor, abilities, and weapons for that round. Attacker’s objective is to plant a bomb called a “Spike” on one of the multiple bomb-sites each round, and then to defend the spike until it’s timer runs out, and it explodes. The Defender’s objective is to deny the Attackers from either planting the spike until the clock runs out, or by defusing the spike once it has been planted before the timer runs out. Both teams can also win a round if they kill all 5 members of the opposing team before the time runs out. If the bomb is planted, however, defenders must defuse the bomb, even if that means that they must kill all 5 opposing members before they do so. Herein Lies the base of Valorant’s strategic gameplay. CHAPTER 2 Agent Introduction There are currently 11 agents in Valorant, each with 4 unique abilities that can be used in every mode. However, some agents require you to “unlock them” to begin using them in certain modes. There are currently 4 classifications of Agent: Duelist, Initiator, Controller, and Sentinels. Duelists are the “fraggers” of the bunch. Their utility generally does not have a profound impact on their team, however they rely on their abilities to help them gain as many kills as possible. Duelists are usually the first ones to enter a plant site. Generally duelists require more game sense and technical skill to be beneficial to their team. Initiators gather information before a fight begins, and force enemy players out of hidden spaces to provide opportunities for their team to have an upper-hand when defending or attacking an area. Initiator’s abilities are very unique and require keen usage to provide the highest chance of winning each round for their team. Controllers are in charge of the flow of battle. Their utility allows them to deter the enemy from traversing certain routes, denies visual contact, and can even stop the enemy in their tracks, making them think twice about blindly pushing onto a bomb site. Controllers also deny defenders from sitting in advantageous positions on the map with their ability usage, forcing the enemy into less-than-ideal situations when defending an area. Controllers require deep knowledge of maps and “Micro” management of their abilities. Sentinels are the most supportive players in Valorant. Sentinels stall, provide valuable information, heal, resurrect, and allow allies to see enemies through obstructions for easy retaliation. Sentinels are the most methodical of the heroes, and require very strong self control to provide the most use to their team. Note: I will not be divulging into cooldown numbers/damage/specific information about each character due to the ever changing meta and buffs/nerfs to each character throughout each patch that Riot Games puts out for Valorant. There are currently 4 Duelists in Valorant. They are: Jett, Phoenix, Raze, and Reyna. We are going to dive into each character’s play style and description of their abilities. Jett Jett’s kit entirely revolves around mobility with a lethal Ultimate ability. Each round as Jett is a high-speed chess game, that requires you to always be 2 steps ahead of your opponent. Jett may be one of the most deceivingly complex characters in Valorant. Her simple kit provides diverse situational usage, and allows for you to take bad situations and come out with a favorable outcome. She ha
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